Part I. JEUS Introduction
Prev
Next
Part I. JEUS Introduction
Table of Contents
1. Introduction
1.1. Overview
1.2. System Concepts and Roles
1.3. Architecture and Components
1.3.1. Client Layer
1.3.2. WAS Middleware Layer
1.3.3. Source Layer
1.4. Interoperable Modules
1.5. Editions
2. JEUS Environment
2.1. Management Tools
2.2. Directory Structure
2.3. Environment Variables
2.4. Environment Configuration Files
3. JEUS Manual Organization
3.1. Overview
3.2. Manual Organization